Monday, 26 April 2010
This week i am going to be rigging my 3D character, starting with the legs, working my way up to the spine, then to the arms etc. The process is simple enough when you know the method. On Cinema 4D, make the character editable, go to character, then joint setup, hold control on the keyboard, and click the places on your characters body were you would like to place the joints.
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