Monday, 10 May 2010
Melvin Morph Tags
This is a screen shot of Melvin and some morph tags that i added to him. This is a simple enough process in my opinion. You just go to your characters mesh (cube) in the objects manager, then right click it, go to character tags, go down to morph tag, click that, then get the selection arrow, make sure the points tool is selected. Select all the points you want to morph, then move them into position. After you have done that go back to the attributes manager on the morph tag and click animate. Then there should be a bar which you can move to morph your characters face.
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