Monday, 10 May 2010
Melvin Rigged and Binded
This is a screen shot of melvin rigged, controllers coloured and binded. Binding was simple enough, however the weighting process was a little more complicated, i new how to do it, it was just trying to figure out which parts to weight and which parts to leave blank, because to begin with i was just weighting the whole character, and that didnt work at all.
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