
Monday, 13 December 2010
Charles The Monkey!

Wednesday, 1 December 2010
Star Wars Work Experience
Tuesday, 16 November 2010
Octopus Extravaganza (Stop Motion)
Friday, 29 October 2010
Clarences Background!
Clarence In Motion!2
Clarence In Motion!
This is a screen shot of clarence the crab moving in the animation, his eyes move along with the body as if he was moving so fast his eyes get dragged behind him. The arms move and the claws snap also, when i moved the arms i had to move them separately from the claws otherwise the animation wouldn't of worked correctly, i had to do the same thing with the eyes when i animated them, i had to move the eyes separately to to the individual eyes.
So many activities!

This is a screen shot of the beginning of my animation. 2 weeks ago was the first time i had ever used adobe after effects before. However last week i had started to finalize the animation for the crab 'Clarence'. I used him as the first character to start to try and animate on adobe after effects. And now he's pretty much complete, with a small walk cycle, blink sequences and arms and leg movement. I used the puppet tool to animate the character it was a lot simpler and quicker than i thought it would be, however i did hit a few snags when it came to saving and reopening the project.
Friday, 22 October 2010
Clarence The Crab!
This week i have focused mainly on getting used to adobe after effects, because i have never used it. However, before i did that i had to have a character to use in after effects, and i did have another 3 characters but i decided i wanted to change my crab design. So i changed my crab design first in illustrator, adding a mustache and giving him smaller legs and better looking eyes. I kept a similar colour composition. Once i had done this i got into after effects and began to animate it.
Friday, 15 October 2010
Mode Sheet Background
Kettle The Over Friendly Seal
George The Retarded Pelican
Barry The Crab
This is my crab design for the animation, i did this again on illustrator using simple shapes with no outline and just colour. I havent finalised this design as of yet, this was the first design i did of it and it was straight onto illustrator so when i get some spare time i will have another tweak at it.
Jeramia Jizz Bear
This is my blue bear character design for my animation. I designed the first design on paper as rough sketches to get an initial idea of what i wanted the character to look like, however from there i went onto illustrator to make the character look more like cut out animation style and ended up with this result. Its all made from basic shapes with all colour and no out line.
Friday, 8 October 2010
| | MONDAY | TUESDAY | WEDNESDAY | THURSDAY | FRIDAY |
| MORNING | Completely finish my script and rough versions of storyboards at least. If I have time do my net version aswell. | Finalise concept art, most of it is complete, but do the stages of were I changed the actual character. | Complete assets for animatic so I can make a start on the animatic by Thursday. | Tie up any loose ends from previous work in the week. | Tie up any loose ends from previous work in the week. |
| AFTERNOON | Make a start on finishing off the assets for the animatic and do the alpha channels. Also right on blog about progress during the day and upload pictures of progress. | Evaluate the days progress on my blog with uploaded images to show progress. | Evaluate the days progress on my blog with uploaded images to show progress. | Evaluate the days progress on my blog with uploaded images to show progress. | Evaluate the days progress on my blog with uploaded images to show progress. |
This animation is called Stare into the sun by Ian Stevenson from the Pictoplasma book. Its in the style of cut out animation, and is about a little scarecrow looking man who has two pet balloons, he pops one of them, and the other floats out the window. As he chases it, he discovers a world that he has never seen before because he has never left his home.
The Black Ghosts - I Want Nothing from Southern Fried Records on Vimeo.
My First Crush from Picasso Pictures on Vimeo.
Mr Wobbles Nightmare
'The Colouring' by Joseph Pelling
The Colouring from joseph Pelling on Vimeo.
Friday, 14 May 2010
Melvin Morph Dance 3D
DAVES 3D CHARACTER (MY WALK CYCLE)
Tuesday, 11 May 2010
Melvin Coloured Storyboards
Monday, 10 May 2010
melvins storyboards (rough) 3
Melvins storyboards (rough) 2
Melvins storyboards (rough)
Melvin Morph Tags
This is a screen shot of Melvin and some morph tags that i added to him. This is a simple enough process in my opinion. You just go to your characters mesh (cube) in the objects manager, then right click it, go to character tags, go down to morph tag, click that, then get the selection arrow, make sure the points tool is selected. Select all the points you want to morph, then move them into position. After you have done that go back to the attributes manager on the morph tag and click animate. Then there should be a bar which you can move to morph your characters face.
Melvins Background Rendered
Melvin Lighting
Melvin Rigged and Binded
This is a screen shot of melvin rigged, controllers coloured and binded. Binding was simple enough, however the weighting process was a little more complicated, i new how to do it, it was just trying to figure out which parts to weight and which parts to leave blank, because to begin with i was just weighting the whole character, and that didnt work at all.
Melvin Colour Controls
This was one of the simplest parts of the rigging in my opinion. All it involves is colouring the controllers to make it more noticeable and easier to use. Red is for the left controls, Blue is for the right, and yellow is for the central controls. You do this by selecting the object and changing its colour in the attributes manager.
Melvin Shoulder RIG
This is a screen shot of Melvins shoulder rig, this was a slightly more complicated part of the rigging. Especially when you had to insert the clavicle joints, which had to be perfectly alligned or they wouldnt work properly. After that was set up, the rest of the process was just doing the IK set up and adding the pole vector, which is a similar set up as the leg rig.
Monday, 26 April 2010
Melvins Leg Rigged
This is a screen shot of my 3D character in the first stages of rigging. In this image i have rigged the leg. by going to character, joint set up, hold control and clock where you want the joints to go. Then i labeled the joints so i didn't get confused. Then right click your first joint, go to character tags, then go to IK. In the attribute manager, drag the ankle joint into the empty field, and add a goal and a pole.
Melvin 3D Coloured
This is a screen shot of my 3D character coloured. To do this we used body paint in cinema 4D. To do this we had to make the image editable, then go to the box icon in the top left hand corner and go to BP UV Edit, this allows you to get the colouring options up. Then from here you click on the paint brush icon with the stars around it, and this will make your character accessible for painting. Then simply go to colour, choose your colours, and colour in your character. This is just the first base tone of my character, i havnt yet began to put any tone or depth into it, but i will start that eventually.
Wednesday, 21 April 2010
Melvin Rendered 3d 2
Tuesday, 20 April 2010
Melvin 3D Ears
This is a screen shot of when i was creating Melvin's ears, this as relatively similar to making the hands. using the knife tool to select the three spaces you want to extrude, then rotating and resizing them to get them to the shape i eventually wanted. After this i started giving the body and head more depth by making the backs and fronts bigger.
Melvin 3D Nose Job
This is a zoomed in view of Melvin's face when i was creating the nose, it took a few tests to decide on the perfect size for his nose because i wanted it to hang below his mouth like on the original designs. But after fiddling around with it a bit i decided i liked it better a little higher than initially planned.
Melvin 3D Rendered
This is the best i've done with the 3D character so far, only half the image has been designed because we make it symmetrical afterwards which basically just copies that side to the other. I still have to texture and rig it but thats an upcoming process. once i got the hang of it the body, hands and head was quite simple, but the face itself was a bit tricky to get the hand of, but with a little help from a man they call the genius i mastered it eventually!
Melvin Flemiwink 3D 2 in Cinema 4D
Melvin Flemiwink 3D in Cinema 4D
This is a screen shot of Melvin being created as a 3D model on cinema 4D this was the first attempt at him, and wasn't good at all, this was when i was just getting used to the aspect of 3D and eventually had to start fresh because it looked that bad and i had that many problems with it. The character didn't look that bad, it just wouldn't of animated properly when it was rigged so starting it all over again was my only option.
This is one of the two character sheets i designed for my 3D character Melvin Flemiwink. He lives in a forest and eats plants, berries and shellfish, so i thought the foresty background i chose was appropriate for the character himself. I added a scale texture to his body, as he is a lizard like character. It shows a front, back and side view of the character, and in the top left hand corner the colours used on his body.
E4 Bird And The Berries Animation!
Thursday, 25 February 2010
The Furious Crab!
Monday, 22 February 2010
Bird Character Design
Monday, 15 February 2010
Melvin Flemiwink Screenshot 2
Melvin Flemiwink Screenshot 1
Monday, 8 February 2010
Queezy theTurd!
Second Ever Animation!
Random Character Sketch
Basic Character Design (The Shocked Frog)

Second Ever Animation Storyboards (2)

Second Ever Animation Storyboards (3)

Second Ever Animation Storyboards (1)
This is an image of the storyboards i developed for the animatic part of the animation. The characters were also originally hand drawn, then produced in Illustrator afterwards. In these scenes the basic story is there is a yak called Billy, who has a magical xylophone which plays music without being touched. However there is also a jealous zebra named Kevin who wants the xylophone for himself. He spots Billy and the xylophone and waits for the appropriate moment to steal it . Then lone behold, a butterfly appears and distracts Billy and Kevin seises his opportunity.
Second Ever Animation Background!


























